
May purchase Great Airships, Great Adventurers, Great Explorers, and Great Scouts with Faith. Internal Trade Routes yield 50% more Production and Food. Naval Units earn 33% more XP from combat. +25% Production when constructing Naval Units. Allows establishing one additional Trade Route. Build Harbours, Seaports, and Lighthouses +20% faster. +1 Production for each Harbour, Seaport, and Lighthouse. +1 Movement and +1 Sight for Naval Units. May purchase Great Generals and Great Admirals with Faith. Units may move and settle on Mountains and, when settling on Mountains, provide a free Mint in the city.
Improvements cost half maintenance, and no maintenance if in hills.
Units ignore terrain costs when moving into any tile with Hills.